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Game 3: Red Blok vs. Karman. This was a fun scenario with a creeping wall of Nano-death that both players had to run across the board from and escape off the far edge. Added to this was wall sections which each player got to move at the end of every turn, creating obstacles in the path of their opponent's troops. Lots of short-range firefighting on the move. The Karman immobilized the Sierps and destroyed Kozni, which turned out to nearly be a big mistake...

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